Set up the project
To get your project ready for development, build it by running
spatial worker build on the command line at the root of your project.
Even if you’re going to use an IDE and not the command line, you must build your project first, since this will properly initialize it (e.g. obtain relevant dependencies).
Note: If your project includes Unity workers, make sure the Unity Editor is closed. If it’s not, it’ll cause build errors.
spatial worker build
spatial worker build runs the ‘Build’ task for each worker in your application, which normally puts the
resulting assets within
See build configuration for details.
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