Get SpatialOS



Set up the project

To get your project ready for development, build it by running spatial worker build on the command line at the root of your project.

Even if you’re going to use an IDE and not the command line, you must build your project first, since this will properly initialize it (e.g. obtain relevant dependencies).

Note: If your project includes Unity workers, make sure the Unity Editor is closed. If it’s not, it’ll cause build errors.

About spatial worker build

spatial worker build runs the ‘Build’ task for each worker in your application, which normally puts the resulting assets within build/assembly. See build configuration for details.


Run a local deployment.

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