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Unreal worker project structure

Code for the Unreal workers - the UnrealWorker and the UnrealClient - should be placed in the workers/ directory as follows:

  • workers/
    • unreal/ (you may use a different name)
      • spatialos.[worker_type].worker.json
      • .gitignore (optional)
      • Game (Containing your Unreal project)
        • Config (Containing your Unreal configuration ini files)
        • Content
        • Source
          • ProjectName (Containing the source code for your project)

spatialos.[worker_type].worker.json

This file tells SpatialOS how to launch, and interact with the Unreal workers.

For details on the file format, see the Configuring a worker section.

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