These are the docs for 12.2, an old version of SpatialOS. The docs for this version are frozen: we do not correct, update or republish them. 14.5 is the newest →

Manual setup guide for Windows

For a simpler setup experience, try the SpatialOS setup guide that uses Chocolatey.

This guide will prepare your Windows machine for local development with the SpatialOS SDK.

1. System requirements

We support up-to-date versions of Windows 7 and 10.

Before following the setup guide check that your machine meets the hardware requirements.

If you’re using a corporate network with a strict firewall, raise a support request or ask on our forums and we’ll take you through some custom setup steps.

2. Set up the SpatialOS CLI

To set up the SpatialOS CLI (spatial):

  1. Download spatial for Windows (64bit): Download.

    By downloading spatial, you agree to the SpatialOS EULA.

  2. Put spatial.exe in a directory where you have administrator privileges.

  3. Add the directory containing spatial.exe to your PATH by following these instructions.

  4. Check this succeeded by running spatial update in your terminal. You should get the output:

    Current version of the 'spatial' command-line tool: <version number>

    Attempting to download the latest version...

3. (optional) Set up Unity or Unreal

You only need to complete this step if you’re planning to use the Unity SDK or the Unreal SDK with SpatialOS.

4. (optional) Install the launcher

If you want to run a game client to connect to a SpatialOS game running in the cloud, you must install the Launcher.

  1. Download the Launcher.
  2. Follow the instructions in the installation wizard.

5. Next steps

You’ve now set up your machine for development with SpatialOS!

Recommended: To learn how to use SpatialOS and experiment with its main APIs, try our tutorials:

If you’d just like to find out about what SpatialOS is:

To get started building something of your own, go to and use one of the repositories there as a starting point.

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