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These are the docs for 13.1, an old version of SpatialOS. 13.3 is the newest →

Setup guide for Windows (64-bit)

This guide will prepare your Windows machine for local development with the SpatialOS SDK.

You need to have access to SpatialOS to download the SDK.

1. System requirements

We support up-to-date versions of Windows 7 and 10.

Before following the setup guide check that your machine meets the hardware requirements.

If you’re using a corporate network with a strict firewall, raise a support request (for customers with a service agreement) or ask on our forums and we’ll take you through some custom setup steps.

2. Install SpatialOS

Download the SpatialOS installer and follow the steps.

This installs:

  • the spatial CLI
  • the SpatialOS Launcher
  • the 32-bit Visual C++ Redistributable
  • the 64-bit Visual C++ Redistributable

If you don’t want to set up SpatialOS using the installer, see the alternative setup steps for Windows.

Unity and Unreal

If you want to use Unity or Unreal with SpatialOS, see the SpatialOS Unity and Unreal SDK documentation on GitHub:

The SpatialOS Unity GDK

You can also check out the pre-alpha release of our new Unity GDK: source code on GitHub. See our blog post on ECS-powered multiplayer for more information about the GDK.

Note: The pre-alpha GDK version is available for evaluation and feedback only. It’s not yet game-development ready.

The SpatialOS Unreal GDK

You can also check out the pre-alpha release of our new Unreal GDK: source code on GitHub. See our blog post on the GDK for more information.

Note: The pre-alpha GDK version is available for evaluation and feedback only. It’s not yet game-development ready.

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