Welcome to the SpatialOS documentation
SpatialOS is a platform-as-a-service providing managed cloud services that solve common technical and production challenges of creating, iterating on, and hosting multiplayer games.
It runs games in a way that lets them scale further, be more complex, and have long-living persistence.
Find out about the game development tools and game management tools in Working with SpatialOS and then take a look at the Concepts documentation - a 5-minute read which gives a high-level introduction to “thinking spatially”.
Unity, Unreal or any other game engine
- To use Unity to make SpatialOS games, see the GDK for Unity documentation.
- To use Unreal to make SpatialOS games, see the GDK for Unreal documentation.
- To use any other game engine, see the Integrating a game engine with SpatialOS and Steps for integrating a game engine documentation.
If you need any help, ask in the support area of the forums.
This content is subject to Improbable’s legal terms.
If you need any help, ask on the forums.