You can exchange a (DAT) for an anonymous (PIT) using the (DAS) to join a deployment anonymously. DATs are intended to be used during the early stage of game development and can be hardcoded into game clients.
const int IdFieldNumber = 1
Field number for the "id" field.
const int ProjectNameFieldNumber = 2
Field number for the "project_name" field.
const int DescriptionFieldNumber = 3
Field number for the "description" field.
const int CreationTimeFieldNumber = 4
Field number for the "creation_time" field.
const int ExpirationTimeFieldNumber = 5
Field number for the "expiration_time" field.