New to the GDK?
If you are new to the GDK, the best place to start is with the Get started guide. This guides you through setting up SpatialOS with Unity using the FPS Starter Project, which you can use as both a learning tool and a starter for your own game.
If you are new to SpatialOS, you can check out the SpatialOS concept documentation on the SpatialOS main documentation site.
Where to start with the GDK reference documentation
We recommend you take a look at the following three pages first:
The introduction to the two workflows: the MonoBehaviour and ECS Workflows.
You can choose to work with either the traditional Unity MonoBehaviour approach or the new Unity Entity Component System (ECS) approach.
The background document on workers in the GDK.
The guide on how to create SpatialOS entity templates.
If you are using the MonoBehaviour workflow, you should look at How to link SpatialOS entities with GameObjects, once you have looked at the above three documents.
The GDK currently uses Unity’s
0.0.12-preview.18 version of the entities preview packages. This GDK documentation assumes you are familiar with the Unity Entity Component System (ECS).
For information on the ECS system, see: