SpatialOS GDK for Unity known issues
Something in the GDK not working as expected? These are the known issues; later releases of the GDK may contain fixes for these.
If your issue is not listed here, you can raise an issue through our GitHub repo.
|Issue||Date added||Unity Ticket||Workaround?|
|Running the FPS Starter Project in the Unity Editor with the current platform set as Android leads to the walls being slightly transparent.||2019/01/28||None||It renders correctly when running in the Emulator or an Android device.|
|Building a worker in the FPS Starter Project for Linux throws errors when compiling the
||2019/01/28||None||The build still succeeds and won’t affect your worker.|