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SpatialOS GDK for Unity known issues

Something in the GDK not working as expected? These are the known issues; later releases of the GDK may contain fixes for these.
If your issue is not listed here, you can raise an issue through our GitHub repo.

Issue Date added Unity Ticket Workaround?
Running the FPS Starter Project in the Unity Editor with the current platform set as Android leads to the walls being slightly transparent. 2019/01/28 None It renders correctly when running in the Emulator or an Android device.
Building a worker in the FPS Starter Project for Linux throws errors when compiling the Hidden/PostProcessing/FinalPass shader. 2019/01/28 None The build still succeeds and won’t affect your worker.

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