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2.1 - Overview

Before starting this chapter, you are strongly encouraged to follow the instructions in the setup guide and read through the Introduction.

By now you should have a better understanding of the Blank Project’s structure and the basic functionality that it provides.

In this second chapter of the Blank Project tutorial series, you’re going to instantiate a basic level and set up the GameObject Creation module to spawn a player object.

Next: Instantiate a level

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