Welcome to the SpatialOS GDK for Unity
The SpatialOS Game Development Kit (GDK) for Unity allows you to quickly and easily build and host Unity multiplayer games. These games can use multiple server-side game engines across one seamless world to create new kinds of gameplay.
The GDK is composed of three layers:
- The GDK Core: a performant, data-oriented integration with our cloud platform SpatialOS, based on the familiar Unity-native workflows.
- The GDK Feature Modules: a library of solutions for hard or common networked game development problems, such as Character Movement and Shooting.
- The First Person Shooter (FPS) Starter Project: a starter project for the GDK that enables you and your friends to experience the true scale of SpatialOS, providing a solid foundation for entirely new games.
Get started with the SpatialOS GDK for Unity.
This is the alpha release of the SpatialOS GDK for Unity. We invite projects to start using it but warn that all APIs are subject to change as we learn from feedback.