Get started: Introduction
We recommend you start by following the set up guide to get SpatialOS and the GDK’s dependencies, the SpatialOS Unreal Engine fork, and the Multiserver Shooter tutorial. In the tutorial you can deploy to the cloud and experience a simple shooter game running across two servers.
After this, you can either set up and deploy the Starter Project which you can use as a base for your own Unreal project running on SpatialOS or, if you have an existing Unreal multiplayer project, you can follow our detailed porting guide to get it onto the GDK and running on SpatialOS.
Your feedback and ideas
We’d love to hear from you - drop into our forums or discord to give us feedback on your getting started experience, our documentation, our development roadmap (Trello board), or anything else!
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